bits and pixels

Updates on projects I'm working on!

Tuesday, October 18, 2011

I haz a Cornell Box!

Ray traced. Reflection depth 2. Results look correct. Should be ready for the next step.

The code is live at http://iamnop.co.cc/webgl

Posted by Nop Jiarathanakul at 3:48 AM
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Labels: photon

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      • Initial Photon Scattering
      • More Frustration...
      • Passing Arrays to Shader
      • Where to Build Photon Map?
      • I haz a Cornell Box!
      • Simple Shapes
      • Problems Encountered
      • I Have Ray Tracing!
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