Tuesday, April 19, 2011

Results with Real Textures

Here are some results with real textures. I used window radius of 32 (so 64x64 window), which is quite big.

Few problems that will have to be tackled:
  1. Visible square edges around neighborhood window. (See result #1). I thought blending would take care of this but it is showing up quite prominently in the green pattern.
  2. Blended regions are unclear and have less contrast. I will have to look more carefully into how the paper handles overlap regions. They talk bit about accumulation of error in the overlapping region.
Here are two results:


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