Monday, April 18, 2011

Varying Neighborhood Sizes

Okay! Figured out why this is working. I found this sentence in the paper:
"the neighborhood size should be large enough to capture repeating elements of the texture."
 Here are some results of differing window sizes performed on the same 8x8 square grid. I started with window radius (half width) of 16, then keep decreasing the sizes. The further we get from 16 the more blurry the

window radius: 16
window radius: 15

window radius: 14
window radius: 13

window radius: 12





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